> For the complete documentation index, see [llms.txt](https://voxel-inc.gitbook.io/voxel-inc-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://voxel-inc.gitbook.io/voxel-inc-docs/mechanics/kill-cooldown.md).

# ↳ Kill cooldown

Global cooldown is a great way to prevent lag spikes or abuse from your players. Too many effects triggered at the same time may be dangerous. Here's the solution!

<figure><img src="https://2175010478-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FglWNFDJNGZfCxpNMetLw%2Fuploads%2FZB37A386YttTSqLA1hwi%2FCoold.png?alt=media&amp;token=d144e729-5237-4c9e-954e-fffbb04bda52" alt="" width="128"><figcaption></figcaption></figure>

### How does cooldown work?

Global cooldown is found inside the "**Internal Plugin Settings**" menu and defines a value that <mark style="background-color:green;">limits</mark> the effects' executions every **x** seconds.

<figure><img src="https://2175010478-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FglWNFDJNGZfCxpNMetLw%2Fuploads%2F4ckSNgtD83XOsP3V7h62%2FKCR.png?alt=media&amp;token=64a16a91-a48c-4ec9-b522-3891d132d904" alt="" width="375"><figcaption></figcaption></figure>

**Default** value: 3 seconds.\
This means Voxel's Kills will allow only <mark style="background-color:green;">one</mark> effect to be executed every **3** seconds.&#x20;

***

### Adjust the value

You can <mark style="background-color:green;">adjust</mark> the cooldown value swinging between **0** and **500** seconds (≅ 8 minutes) using the **+** or **-** icons in the GUI.

<figure><img src="https://2175010478-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FglWNFDJNGZfCxpNMetLw%2Fuploads%2FYqGdyQkGhtplN0hRYzml%2FSetCooldownPreview.gif?alt=media&amp;token=7ab4ec0c-140c-4fac-8c62-c7bd0387dcd0" alt=""><figcaption></figcaption></figure>

To disable the cooldown, just set the value to **zero**. <mark style="background-color:green;">Remember:</mark> it affects every kill effect execution.

{% hint style="info" %}
A value between **3-5** seconds prevents *lag* and avoids to *block* kill effects for <mark style="background-color:green;">some</mark> players.
{% endhint %}

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